Beyond the Bonfires: Rubinite Redefines the Steam Next Fest “Soulslike” with a Boss Rush Masterclass

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Every Steam Next Fest sees an influx of games labeled “Soulslike,” a broad and often misapplied term that promises punishing difficulty, cryptic lore, and massive interconnected worlds. However, the true standout of the latest event—a dark horse demo that captured the attention of critics and the enthusiasm of the community—is proving to be something altogether more focused and ferociously fun. That game is Rubinite, and while it shares the DNA of demanding combat, its true genre is a boss rush action game with an almost surgical focus on combat mechanics and player skill.

Developed by Cup Dog Games, Rubinite is ostensibly a dark fantasy tale starring Ruby, a princess on a brutal journey of revenge against the shadowy forces of the Scarlet Kingdom. But forget the sprawling level design and currency grinding of a typical AAA Soulslike; Rubinite is a concentrated shot of pure, unadulterated boss fight adrenaline. It embodies the mantra that difficulty should stem from engaging, pattern-based encounters, not from punitive travel times or mob gauntlets.

The Combat System That Demands Attention

What sets Rubinite apart, and what justifies the significant hype and wishlist adds it has generated, is its deeply satisfying and responsive combat system. The game, presented in a crisp, beautiful pixel art style reminiscent of titles like Titan Souls meets Momodora, is a fast-paced isometric action experience built almost entirely around the dodge button. But this isn’t just spamming a roll; it’s a rhythmic, skill-based dance.

The core mechanic revolves around “Focus.” Players can hold the right trigger to reveal fleeting weaknesses in their monstrous opponents, allowing them to stack “blood markers” on the boss. Successfully landing a hit with a critical mass of these markers triggers a stylish, high-damage critical attack. The twist? Perfecting the dodge—dodging an attack with precise timing—instantly grants a stack, while taking a hit wipes them all away. This high-risk, high-reward loop creates intense, cerebral duels that reward aggression, proximity, and mastery of the enemy’s move set. The feeling of a perfect dodge is so audibly and visually rewarding that it taps into the same dopamine rush as a perfectly timed parry in Sekiro: Shadows Die Twice.

  • Fast-Paced Action: The removal of sprawling maps and inventory management keeps the player constantly engaged in the high-stakes moment-to-moment combat.
  • High-Risk, High-Reward Loop: The Focus mechanic rewards bold, precise play, making every boss encounter a truly memorable gaming challenge.
  • Accessibility in Difficulty: While the bosses are tough and unforgiving, the immediate, painless retry button ensures that the frustration level remains low. Players are encouraged to immediately jump back in and apply what they learned.

The Boss Rush Model: A Refined Experience

While many indie games adopt the term “Soulslike” for the visibility it provides in the crowded Steam store, Rubinite’s self-identification as a dark fantasy boss rush is crucial. The traditional Soulslike model emphasizes atmosphere, exploration, and the satisfaction of navigating a perilous world. Rubinite, by stripping away the filler, distills the genre down to its most exciting element: the epic boss battles themselves.

This design choice is a smart move in the era of Steam Next Fest Demos. It allows players to experience the absolute best of the game’s core loop—the incredible feel of the hard-hitting action—within minutes of starting. There’s no long trek through a swamp, no grinding for in-game currency to level up before the first major challenge; it’s a direct path to a series of escalating, well-designed encounters. For players seeking that pure adrenaline hit from demanding PVE encounters, this focused approach is a breath of fresh air.

The depth, however, remains, thanks to a planned skill tree and collectible “charms” that promise to allow significant build customization and replayability, a nod to the RPG elements found in the games it draws influence from, such as Hollow Knight. Scheduled for a Spring 2026 release, Rubinite is a game that has successfully converted curiosity into commitment, proving that sometimes, less world means more focus, and more focus leads to genuinely amazing combat. This title is a must-have for any PC gamer’s wishlist and a strong contender for one of the most exciting new indie games of the coming year.

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